BA (Hons) Interior Architecture

The Course

You will embrace a range of design considerations that can include the refurbishment of existing buildings, television, film and exhibition design, and virtual environments. The focus is on fundamental structuring or restructuring of building interiors involving spatial manipulation, conceptual, compositional and technical innovation.
You will also study anthropomorphism, ergonomics, materials, structure, environmental control and sustainability. You will explore the design of interior environments in a wider urban (or suburban, or rural) context, developing a creative and critical understanding of building structure and fabric. Teaching is
largely project-based and covers two and three-dimensional computer-aided design, digital image creation and manipulation, and video production
and editing.

Book list

These books and essays give you a flavour of the philosophy of the course:
Scott, F. (2008) On Altering Architecture, Routledge
Barthes, R. (1957) Mythologies, Les Lettres nouvelles
Dernie, D (2010) Architectural Drawing. Laurence King

Career Opportunities

Architectural practice; stage designer; exhibition designer; furniture or lighting designer; architectural model-maker; architectural illustrator; designer of virtual environments, landscape designer.


Dawn Hesketh-Joslin
Senior Lecturer and Course Leader for Interior Design + Retail Branding
Dawn Hesketh-Joslin is a Spatial Designer who has over twenty years professional practice experience in both architectural practice and design consultancies, with project work in the UK, Europe and Southeast Asia.
Garry Layden
Senior Lecturer and Cluster Leader for Spatial Design
Garry is a registered architect and founder member of the design consultancy Fuzzy Architecture. Having graduated from Portsmouth School of Architecture in 1982, he worked in private practice before beginning a teaching career in 1992.

Visiting Lecturers

Iris Dunbar, The Interior Design School
Carmel Allen, Heals
Vin Goodwin, Architect
To watch the talks go to:

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Technical staff :

Joseph Davies, Joe Cruz, Rose Thomas, Anna Kakovka

Units of study include:

For building your skills:

Essential skill sets
Starting from the basics in areas from printing to photography; pattern cutting to photoshop. You are introduced to a wide range of technical skill workshops.
Developing skill sets
Here you can choose the skills you want to develop to support your main program/practice.

For inspiration:

Key ideas in arts and design
These units run across all three years and help you develop a broad knowledge and understanding of how art and design influences culture, whilst also giving you a clear introduction to art and design from the beginning of Modernism through to current debates on contemporary practice.

For employability and entrepreneurism:

Professional studio practice
Here you learn how to set up, run and maintain a professional studio in preparation for the real world of art
and design.
Creative enterprise
Provides Support in creating your own identity as an artist and designer in a competitive marketplace.
Present and promote
From curating exhibitions to learning how to use social media this unit gives you the professional know-how to present yourself to the outside world!
Final major project
This is where the whole three years comes together and you present a professional portfolio of work that acts as a springboard to your future career. Your final major project forms the end of year show for the public and industry.