BA (Hons) Animation

The Course

Animation is an exciting, studio based course with an emphasis on developing a strong technical and personal approach to drawing and story-telling.
History and debates in art, design and literature are central to developing students as both independent and commercial animators.
You will work on a range of individual and group projects and you will have the opportunity to collaborate with students from other disciplines such as Photography + Video Art and Illustration.


Animator; character designer; illustrator; compositor; designer; advertising; director of photography; lighting supervisor; model maker; producer; prop designer; set designer; special effects animator; storyboard artist.


Anna Eijsbouts MA (RCA)
Course Leader / Senior Lecturer in Animation
Anna trained further in animation at the Royal College of Art after finishing a degree at the Utrecht School of the Arts. Her professional practice focusses around the production of short animated films, but also includes collaborations with composers, musicians and commercial companies such as Oxfam Novib.
Rachel Lillie MA (RCA)
Lecturer BA (Hons) Illustration
Working within and beyond the boundaries of illustration, Rachel practice is research led and content driven. Taking an almost documentary approach, her recent work has encompassed working within the London Borough of Haringey to explore social history and personal biography, looking at the legacy and impact of real events on the community and on the journey of the individual. Rachel recently won the London Transport Annual Illustration competition.

Technical staff:

Joseph Davies, Joe Cruz, Rose Thomas, Anna Kakovka, Laura Hinksman

Visiting Speakers

Bruno Bailey, Vice Magazine
Rebecca Ford, Royal Society of the Arts (RSA)
Nathaniel Giraitis, Smart Design
Karen Newman, Birmingham Open Media (BOM)

To watch the talks go to:

Units of study include:

For building your skills:
Essential skill sets
Starting from the basics in areas from printing to photography; pattern cutting to photoshop. You are introduced to a wide range of technical skill workshops.
Developing skill sets
Here you can choose the skills you want to develop to support your main program/practice.
For inspiration:
Key ideas in arts and design
These units run across all three years and help you develop a broad knowledge and understanding of how art and design influences culture, whilst also giving you a clear introduction to art and design from the beginning of Modernism through to current debates on contemporary practice. For employability and entrepreneurism:
Professional studio practice
Here you learn how to set up, run and maintain a professional studio in preparation for the real world of art and design.
Creative enterprise
Provides Support in creating your own identity as an artist and designer in a competitive marketplace.
Present and promote
From curating exhibitions to learning how to use social media this unit gives you the professional know-how to present yourself to the outside world!
Final major project
This is where the whole three years comes together and you present a professional portfolio of work that acts as a springboard to your future career. Your final major project forms the end of year show for the public and industry.

Further Information

Contact us: Admissions enquiries: